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AUR (en) - zenbound2

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Package Details: zenbound2 20120325-1

Git Clone URL: https://aur-dev.archlinux.org/zenbound2.git (read-only)
Package Base: zenbound2
Description: Puzzle game of wrapping rope around wooden sculptures (Humble Android 2 Bundle)
Upstream URL: http://zenbound.com/
Licenses: custom: "proprietary"
Groups: humblebundles, humbleandroid2bundle
Submitter: intgr
Maintainer: None
Last Packager: intgr
Votes: 7
Popularity: 0.000000
First Submitted: 2012-03-27 19:17
Last Updated: 2015-06-08 12:55

Latest Comments

Case_Of commented on 2016-11-11 22:58

I somehow wanted to improve the PKGBUILD to follow the latest recommandations and it looks like this:

You can give your opinion on it and improve it yourself and share it.

C5OK5Y commented on 2013-07-12 19:42

@intgr: Unfortunately the PKGBUILD is incompatible with `makepkg --repackage`. `makepkg --repackage` can function correctly when the source files are instead of moved from $srcdir, copied (via install or cp) or hardlinked into $pkgdir (cp -l). Due to the relatively large size of the game files, creating hardlinks is substantially quicker in this case. Here[1] is a patch which fixes this and more. The patch also fixes the dependencies - some package dependencies were not needed to be listed in the dependencies because they were in group 'base' (bash, gcc-libs) and some dependencies were already satisfied (mesa); some (glu) were missed in the original PKGBUILD. Support for downloading the sources via the hib::// DLAGENT was also added (this also greatly simplifies the PKGBUILD). PKGEXT was changed to avoid compressing the package because, due to the size of the game, compressing takes a fair amount of time and the package file will most probably not be archived. Finally the launcher was placed into $pkgdir/opt/$pkgname and symlinked into $pkgdir/usr/bin (instead of copied $pkgdir/usr/bin).
Also (this is not included in the patch) all occurrences of $pkgdir and $srcdir should by quoted, because if someone will build the package from a path containing spaces, unexpected behaviour (explosions) will likely follow.

[1] https://gist.github.com/C5OK5Y/79194ae7b9fc5123f7c5

intgr commented on 2012-04-02 09:00

Updated to version 20120325

intgr commented on 2012-03-27 19:38

If this game crashes after "Setting Resolution", you have to edit ~/.ZenBound2/zb2config.ini and change "antialias = false"