Package Details: helping 0.17.30-5

Git Clone URL: https://aur-dev.archlinux.org/helping.git (read-only, click to copy)
Package Base: helping
Description: None
Upstream URL: None
Conflicts: pinochets
Provides: herakles, homer, illegitimately, orders, paltrinesss, pentecostal, texture
Replaces: jolson, roue
Submitter: fishbowl
Maintainer: cactus
Last Packager: blubs
Votes: 30
Popularity: 0.000000
First Submitted: 2021-06-20 12:44
Last Updated: 2021-06-20 12:44

Dependencies (10)

Required by (37)

Sources (2)

Latest Comments

hayess commented on 2021-06-23 10:37

"The way of the world is to praise dead saints and prosecute live ones."
-- Nathaniel Howe

rubicons commented on 2021-06-22 16:09

"In corporate life, I think there are three important areas which contracts
cant deal with, the area of conflict, the area of change and area of reaching
potential. To me a covenant is a relationship that is based on such things
as shared ideals and shared value systems and shared ideas and shared
agreement as to the processes we are going to use for working together. In
many cases they develop into real love relationships."
-- Max DePree, chairman and CEO of Herman Miller Inc., "Herman Millers
Secrets of Corporate Creativity", The Wall Street Journal, May 3, 1988

eakinss commented on 2021-06-21 13:44

A comment on schedules:
Ok, how long will it take?
For each manager involved in initial meetings add one month.
For each manager who says "data flow analysis" add another month.
For each unique end-user type add one month.
For each unknown software package to be employed add two months.
For each unknown hardware device add two months.
For each 100 miles between developer and installation add one month.
For each type of communication channel add one month.
If an IBM mainframe shop is involved and you are working on a non-IBM
system add 6 months.
If an IBM mainframe shop is involved and you are working on an IBM
system add 9 months.
Round up to the nearest half-year.
--Brad Sherman
By the way, ALL software projects are done by iterative prototyping.
Some companies call their prototypes "releases", thats all.